![]() ![]() And thats also Diablo 3 offers.Īnd Grim Dawn? It’s my most Favorite besides Diablo, because it has the Traditional Spirit, the “Soul” of this Genre, what an good HnS keeps you addicted(unlike PoE for me) but with modern Features, have a lots of Depth(which Diablo 3 sadly not offers, however i wouldn’t even count Diablo 2 as depth as grim dawn) and also hits my tastes about Atmosphere/Story. Like the “Everytime you Mention it, someone will reinstall it”(~Vampire: The Masquerade - Bloodlines) that was the true thing about Diablo. No there where a lot of pauses etc as well. It’s not like i spent much every day, every hour, every year on Diablo 2. And thats the true Meaning of Diablo for me. Not for the Season, this stupid mindlessly carrot is for me a cancerous approach. That’s all true, however i love the Story/Lore and thats only something i find in Diablo, as well the most important Part. And it’s quite sad that the Console-Version is the actual proper version… where i can play offline or local like the older titles. And also the fucked up the Game on Release. Yeah i miss the Skilltree as well, (the Stat-System not so much, unlike they would do it like Torchlight 2 - where every stat is usefull for EVERY Class)and the Pre-Footage and Information offered so much potential. Everytime i play this Game, even though its an bit different experience, it still feels like diablo for me. So why Diablo 3? At first it still is an Diablo Game. The Whole Skillsystem etc is so outdated that there where a lot of Games which have done a better job if we go down on that, - like Titan Quest or Torchlight 2. However even though i will respect Diablo 2 for what it was back than, an Masterpiece, for me after so many years this Game aged so bad, and i don’t talk about Graphics. People tends to forget that Diablo was in this case never Traditional, it went from an Action-Oriented Dungeoncrawler/Roguelike(concept based) Game to an let’s say limited open world type of HackNSlay. It begins with the Atmosphere where Diablo 1 way more Grim/Darker than Diablo 2 ever could be, also Gameplaychanges like Skilltree. Compare 1 to 2, its a huge Difference between both as well. ![]() ![]() People will not understand why i favor Diablo 3, though it changed so much things, however the same applied back than to Diablo 2. I’m since my Childhood an huge Diablo Fan, it was one of my first Game as i entered the Gamingworld(i’m 25 Years old now, so yeah - actually i was way to young for this Game to play) and it kept me addicted. Diablo 3 i would count as my Favorite or atleast on the same level as Grim Dawn(and guys believe me, even though it sounds for you wrong, i never imaged that any Game could be for me as good as the Diablo Series… not even Titan Quest which counted as a long time the best diablo alternative for me, i never would put it on the same level as Diablo). Torchlight 2 is my third Favorite in the HackNSlay Genre after Diablo 3 and Grim Dawn. That’s quite a shame, because I really liked the art style and game pace. Nevermind the small annoyances like being killed by enemy off the screen and loot quality not improving at all through the game. I firmly believe that hack&slash arpgs are about build & gear variety, but there’s probably 3-4 builds per class that are more or less playable on Elite (and going higher than level 70 on HCE was beyond me even with easy and strong builds like PB e-mage and cheesy stuff like shop rerolling), as for gear the TL2 equivalent of GD’s epics/legendaries generally loses to equivalent of yellow/greens with a +hp affix, socketed with two Riechlu’s/Limoany’s and Borrised to the max. ![]() My impression is that Runic had no idea what diehard ARPG fans yearned for anyway, so whether the game was abandoned or not doesn’t matter. A shame that Runic pretty much abandoned it in less than a year or so and left it to the modders to keep the game going… They could’ve at least tried to make an expansion for it, and it’s the only game that I can’t find myself playing without certain mods. ![]()
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